Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Sidney Miles come into conflict with a splinter group Sidney Miles's own religion which maintains Sidney Miles's version is the wrong one. Gain 3 Rivals. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Became a Agent (Intelligence). |
7 |
38 |
Given specialist training in vehicles. |
7 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
40 |
Continued as Agent (Intelligence). |
8 |
44 |
Established a network of contacts. Gain 2 contacts. |
8 |
44 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |