Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Sina Bluit blame Sina Bluit's commander. Gain commander as Enemy. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
A sudden war destroys Sina Bluit's trade routes and contacts, forcing Sina Bluit to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Sina Bluit is sent to a new community or parish to preach The Word among the poor. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Voluntarily left Missionary/Humanitarian |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |