Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Vessel participates in a diplomatic mission. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Commanding officer takes an interest in Sina Morris's career. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Sina Morris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
39 |
A sudden war destroys Sina Morris's trade routes and contacts, forcing Sina Morris to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Severely injured. Owe 5,000 for medical bills. |
8 |
40 |
Returned to Merchant (Free Trader). |
8 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |