Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Make a breakthrough in Sybil Weakman's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
26 |
A rival researcher blackens Sybil Weakman's name or steals Sybil Weakman's research. Gain a Rival. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
A rival researcher blackens Sybil Weakman's name or steals Sybil Weakman's research. Gain a Rival. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Sybil Weakman's Contacts or Allies betrays Sybil Weakman, ending Sybil Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |