Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A series of bad deals and decisions force Sylvia Ray into bankruptcy. Sylvia Ray salvages what Sylvia Ray can. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Sylvia Ray do not know what happened to Sylvia Ray. There is a gap in Sylvia Ray's memory. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Sylvia Ray faith is shaken. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Sylvia Ray accepted an offer of inducements to betray Sylvia Ray's faith. Gain 70,000 in cash. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
43 |
Sylvia Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sylvia Ray fail to help. Gain an Enemy. |
7 |
43 |
Sylvia Ray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |