Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Tempie Bell do not know what happened to Tempie Bell. There is a gap in Tempie Bell's memory. |
7 |
38 |
Became a Citizen (Corporate). |
7 |
40 |
Political upheaval strikes Tempie Bell's homeworld, and Tempie Bell is caught up in the revolution. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |