Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Good fortune |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
34 |
Continued as Rogue (Pirate). |
6 |
36 |
Backstab a fellow rogue for personal gain. |
6 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
38 |
Voluntarily left Pirate |
7 |
38 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
War breaks out, triggering a mandatory draft. |
7 |
39 |
Fled from the draft. |
7 |
41 |
Dropped out of the merchant academy. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
44 |
Theodosia Hislop run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |