Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Tilda McLachlan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Commanding officer takes an interest in Tilda McLachlan's career. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Navy (Flight) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Tilda McLachlan's work ends up coming home with Tilda McLachlan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Gain Enemy if Tilda McLachlan don't already have one. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |