Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
31 |
Offered job by a patron. Now owe him a favor. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Became a Citizen (Corporate). |
4 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Continued as Citizen (Corporate). |
5 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
39 |
Returned to Drifter (Scavenger). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |