Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Tracey Lette's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Rogue (Thief). |
2 |
20 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
25 |
Good fortune |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
38 |
A revolution, attack or other unusual event throws Tracey Lette's life into chaos, forcing Tracey Lette to leave the planet. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |