Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Join a social movement. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Tressa George and several others are captured and mistreated by the enemy. Gain Tressa George's jailer as an Enemy. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Tressa George do not know what happened to Tressa George. There is a gap in Tressa George's memory. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Explorer). |
4 |
29 |
Spend several years jumping from world to world in Tressa George's scout ship. |
5 |
30 |
Continued as Scout (Explorer). |
5 |
34 |
Tressa George spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
35 |
Tressa George's ship is damaged, and Tressa George have to hitch-hike Tressa George's way back across the stars to the nearest scout base. |
6 |
35 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
35 |
Became a Citizen (Colonist). |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Citizen (Colonist) rank 1. |
8 |
39 |
Continued as Citizen (Colonist). |
8 |
42 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |