Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Treva Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
A mission goes wrong and Treva Pettitt is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Drafted into Merchant Marine |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A good deal ensures Treva Pettitt is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |