Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Velma Johnston inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Risk Velma Johnston's fortune on a possibility lucrative deal and win. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Moved to a new world. |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Velma Johnston refused an offer of inducements to betray Velma Johnston's faith. Gain 6 enemies. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Voluntarily left Mainstream Believer |
7 |
39 |
Retired. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |