Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Vesta Curtis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Vesta Curtis do not know what happened to Vesta Curtis. There is a gap in Vesta Curtis's memory. |
4 |
26 |
Returned to Merchant (Free Trader). |
4 |
29 |
Embroiled in legal trouble. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
35 |
Risk Vesta Curtis's fortune on a possibility lucrative deal and win. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Became a Citizen (Worker). |
8 |
43 |
Vesta Curtis learn something Vesta Curtis should not have – a corporate secret, a political scandal – which Vesta Curtis can profit from illegally. |
8 |
43 |
Gain a criminal contact. |