Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Imperial trade restrictions force Vina Male out of business. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Good fortune |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |