Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Virginia Thompson learn something Virginia Thompson should not have – a corporate secret, a political scandal – which Virginia Thompson can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Virginia Thompson Virginia Thompson's job. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Virginia Thompson's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Birth or Death involving a family member or close friend. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Virginia Thompson's Contacts or Allies betrays Virginia Thompson, ending Virginia Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Make an unexpected connection outside Virginia Thompson's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |