Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Contact with Government. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Walter Scenay run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Returned to Merchant (Merchant Marine). |
5 |
30 |
Given advanced training in a specialist field |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Gained a contact. |