Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Walter Sherris's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Imperial trade restrictions force Walter Sherris out of business. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
31 |
Refused to criticise a questionable political leader on Walter Sherris's homeworld. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
41 |
Walter Sherris is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
41 |
Became a Citizen (Corporate). |
7 |
44 |
Walter Sherris's business expands, Walter Sherris's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Corporate) rank 1. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |