Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
Wasewe Waare befriend a superior in the corporation or the colony. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
24 |
A revolution, attack or other unusual event throws Wasewe Waare's life into chaos, forcing Wasewe Waare to leave the planet. |
4 |
24 |
Failed to qualify for Merchant Academy. |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Advanced training in a specialist field |
4 |
28 |
Attempt at commissioned failed. |
4 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
28 |
Continued as Army (Cavalry). |
5 |
30 |
Assigned to an urbanised planet torn by war. |
5 |
32 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
32 |
Continued as Army (Cavalry). |
6 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
33 |
Failed to qualify for Colonist (Citizen). |
7 |
33 |
Became a Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Wasewe Waare's Contacts or Allies betrays Wasewe Waare, ending Wasewe Waare's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Returned to Citizen (Corporate). |
8 |
40 |
Wasewe Waare's business expands, Wasewe Waare's corporation grows, or the colony thrives. |
8 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Continued as Citizen (Corporate). |
9 |
44 |
Advanced training in a specialist field. |
9 |
44 |
Promoted to Citizen (Corporate) rank 3. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |