Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Wendy Hall easily defeat. |
2 |
25 |
Gain Enemy if Wendy Hall don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
When dealing with an alien race, Wendy Hall botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Wendy Hall's ship is ambushed by enemy vessels. Wendy Hall successfully ran to the jump point. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Perform an exemplary service for the scouts. |