Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Willie Enright went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Willie Enright do not know what happened to Willie Enright. There is a gap in Willie Enright's memory. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Willie Enright learn something Willie Enright should not have – a corporate secret, a political scandal – which Willie Enright can profit from illegally. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Voluntarily left Corporate |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Willie Enright's work is sabotaged by unknown parties. Willie Enright may salvage what Willie Enright can and give up. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Willie Enright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Scientist (Scholar). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Betrayed by a friend. One of Willie Enright's Contacts or Allies betrays Willie Enright, ending Willie Enright's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
45 |
Gained a contact. |