Wilma Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 45 F 7 (0) 3 (-1) 6 (0) 6 (0) 6 (0) 6 (0)736666
Eminent
 
Skills
Art (Creative) 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 2
Engineer (Life Support) 1
Flyer 0
Language 0
Mechanic 2
Persuade 1
Profession (Freeloader/Scrounging) 1
Science (Social Sciences/History) 1
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Citizen Worker Technician24
Agent Law Enforcement Rookie01
Drifter Wanderer 12
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 An investigation, tour, project or expedition goes wrong, stranding Wilma Watkins far from home.
2 19 Became a Citizen (Worker).
2 23 Spent time maintaining and using heavy vehicles.
2 23 Promoted to Citizen (Worker) rank 1.
3 23 Continued as Citizen (Worker).
3 25 Wilma Watkins learn something Wilma Watkins should not have – a corporate secret, a political scandal – which Wilma Watkins can profit from illegally.
4 27 Continued as Citizen (Worker).
4 29 Wilma Watkins gain experience in a technical field as a computer operator or surveyor.
4 31 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 31 Continued as Citizen (Worker).
5 32 Wilma Watkins gain experience in a technical field as a computer operator or surveyor.
6 35 Voluntarily left Worker
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Nearly killed. Owe 10,000 for medical bills.
7 37 Failed to qualify for Explorer (Scout).
7 37 Became a Drifter (Wanderer).
7 41 Promoted to Drifter (Wanderer) rank 1.
8 41 Continued as Drifter (Wanderer).
8 43 Find valuable salvage.
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