Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Zetta Cooper hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Scarred. Fully recovered. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Zetta Cooper's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
A sudden war destroys Zetta Cooper's trade routes and contacts, forcing Zetta Cooper to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Opponents of Zetta Cooper's belief system ambush Zetta Cooper. |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
45 |
Severely injured. Owe 15,000 for medical bills. |
9 |
45 |
Died at age 45 |