Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Adda Palmer come into conflict with a splinter group Adda Palmer's own religion which maintains Adda Palmer's version is the wrong one. Gain 3 Rivals. |
2 |
19 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
20 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
23 |
Continued as Rogue (Pirate). |
3 |
24 |
A police detective or rival criminal forces Adda Palmer to flee and vows to hunt Adda Palmer down. Gain an Enemy. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Surveyor). |
5 |
31 |
When dealing with an alien race, Adda Palmer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
35 |
Adda Palmer discover a world, item or information of worth to the Imperium. |
6 |
36 |
Promoted to Scout (Surveyor) rank 2. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
38 |
Spend several years jumping from world to world in Adda Palmer's scout ship. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
44 |
Adda Palmer's ship is ambushed by enemy vessels. Adda Palmer successfully ran to the jump point. |