Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Surveyor (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Someone more charismatic but less devout than Addie Barnett has become Addie Barnett's superior. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Opponents of Addie Barnett's belief system ambush Addie Barnett. |
6 |
41 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
42 |
Gained a contact. |