Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Adelina Priest secretly provide religious rites for a dying leader or noble, although they do not share Adelina Priest's faith. Gain an Ally in the family and a Rival who disagrees with Adelina Priest's choice. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Adelina Priest accepted an offer of inducements to betray Adelina Priest's faith. Gain 210,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Adelina Priest's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Scout (Courier). |
7 |
41 |
Adelina Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adelina Priest fail to help. Gain an Enemy. |
7 |
41 |
Psychologically damaged by Adelina Priest's time in the scouts. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Adelina Priest have no idea what happened to Adelina Priest – they found Adelina Priest's ship drifting on the fringes of friendly space. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |