Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Adella Walker join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Adella Walker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Adella Walker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Special assignment or duty on board ship. |