Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
23 |
Gained a contact. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
A revolution, attack or other unusual event throws Aerrghlluez's life into chaos, forcing Aerrghlluez to leave the planet. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
29 |
Severely injured. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Aerrghlluez have been following false teachings! |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
32 |
Spend time with an alien race. Gain a contact. |
7 |
34 |
Voluntarily left Wanderer |
7 |
34 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
7 |
36 |
Aerrghlluez manipulate and charm Aerrghlluez's way through high society. Gain a Rival and an Ally. |
8 |
38 |
Voluntarily left Dilettante |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Returned to Noble (Dilettante). |
9 |
41 |
Aerrghlluez manipulate and charm Aerrghlluez's way through high society. Gain a Rival and an Ally. |