Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Airpip Iii have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Psychologically damaged by Airpip Iii's time in the scouts. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Airpip Iii is sent to a new community or parish to preach The Word among the poor. |