Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
Win a prestigious prize for Akgzae Vueldhukstsae's work. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Gain Enemy if Akgzae Vueldhukstsae don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Akgzae Vueldhukstsae do not know what happened to Akgzae Vueldhukstsae. There is a gap in Akgzae Vueldhukstsae's memory. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
36 |
Find Ancient Technology. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Akgzae Vueldhukstsae easily defeat. |
7 |
43 |
Gain Enemy if Akgzae Vueldhukstsae don't already have one. |
7 |
43 |
Forced to muster out. |