Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Albertina Mcarty survey an alien world. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Psychologically damaged by Albertina Mcarty's time in the scouts. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Albertina Mcarty's work ends up coming home with Albertina Mcarty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
33 |
Public opinion turns on Albertina Mcarty. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Albertina Mcarty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Albertina Mcarty is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Someone more charismatic but less devout than Albertina Mcarty has become Albertina Mcarty's superior. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |