Alice Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 46 F 6 (0) 10 (1) 6 (0) 7 (0) 9 (1) 12 (2)6A679C
Never gives up, Cranky
 
Skills
Animals 0
Astrogation 0
Drive 0
Gun Combat 0
Investigate 1
Mechanic 2
Medic 0
Pilot 0
Profession (Spacer/Crewmember) 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 25
Agent Law Enforcement Rookie02
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Find valuable salvage.
3 26 Voluntarily left Scavenger
3 26 Failed to qualify for Flight (Navy).
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 30 Alice Fleming went above and beyond the call of duty.
4 30 Continued as Agent (Law Enforcement).
4 33 Alice Fleming's work ends up coming home with Alice Fleming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 33 Failed to qualify for Surveyor (Scout).
5 33 Returned to Drifter (Scavenger).
5 35 Gained a contact.
5 37 Promoted to Drifter (Scavenger) rank 2.
6 37 Continued as Drifter (Scavenger).
6 38 Find an Alien Artifact.
7 41 Continued as Drifter (Scavenger).
7 45 Alice Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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