Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Alida Bates learn something Alida Bates should not have – a corporate secret, a political scandal – which Alida Bates can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
30 |
Given advanced training in a specialist field |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
35 |
Make an unexpected connection outside Alida Bates's normal circles. Gain a Contact. |
7 |
36 |
Voluntarily left Free Trader |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Alida Bates come into conflict with a splinter group Alida Bates's own religion which maintains Alida Bates's version is the wrong one. Gain 3 Rivals. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Offered job by a patron. Now owe him a favor. |