Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Alida Mcandrew do not know what happened to Alida Mcandrew. There is a gap in Alida Mcandrew's memory. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Established a network of contacts. Gain 2 contacts. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
Given specialist training in vehicles. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
33 |
Alida Mcandrew went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
38 |
Alida Mcandrew's work ends up coming home with Alida Mcandrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Alida Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Worker (Citizen). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
41 |
Accepted a deal with criminal or other figure under investigation. |
9 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
41 |
Switched to Drifter (Barbarian). |
9 |
42 |
Alida Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
Alida Mcandrew have been following false teachings! |
11 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |