Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Angelina Grant easily defeat. |
2 |
25 |
Gain Enemy if Angelina Grant don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Drafted into Merchant Marine |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Engineer/Gunner). |
7 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Angelina Grant easily defeat. |
8 |
44 |
Gain Enemy if Angelina Grant don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |