Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Anner Keiler's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Anner Keiler accepted an offer of inducements to betray Anner Keiler's faith. Gain 30,000 in cash. |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Anner Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Surveyor (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Explorer). |
7 |
44 |
Psychologically damaged by Anner Keiler's time in the scouts. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |