Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Annis Mcandrew do not know what happened to Annis Mcandrew. There is a gap in Annis Mcandrew's memory. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Annis Mcandrew's Contacts or Allies betrays Annis Mcandrew, ending Annis Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
39 |
Win a prestigious prize for Annis Mcandrew's work. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Refused to perform research that goes against Annis Mcandrew's conscience. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |