Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Arlene Reekey have been following false teachings! |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Arlene Reekey do not know what happened to Arlene Reekey. There is a gap in Arlene Reekey's memory. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
23 |
Betrayed by a friend. One of Arlene Reekey's Contacts or Allies betrays Arlene Reekey, ending Arlene Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Failed to qualify for Corporate (Citizen). |
4 |
23 |
Returned to Drifter (Barbarian). |
4 |
24 |
Attacked by enemies and injured. |
4 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Gain Enemy if Arlene Reekey don't already have one. |
4 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Gain Enemy if Arlene Reekey don't already have one. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Arlene Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Scout (Courier). |
7 |
38 |
Arlene Reekey's ship is ambushed by enemy vessels. Arlene Reekey successfully bargain with them. |
7 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
39 |
Continued as Scout (Courier). |
8 |
41 |
Scarred. Owe 2,500 for medical bills. |
9 |
41 |
Became a Scholar (Physician). |
9 |
43 |
Assigned to work on a secret project for a patron or organisation. |
9 |
45 |
Promoted to Scholar (Physician) rank 1. |