Arlie Withers  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 46 F 4 (-1) 8 (0) 3 (-1) 6 (0) 4 (-1) 10 (1)48364A
Promiscuous, Self-Giving
 
Skills
Astrogation 1
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 1
Engineer 0
Flyer 0
Gun Combat 0
Gunner (Screen) 0
Investigate 0
Mechanic 0
Pilot (Spacecraft) 1
Recon 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Explorer 02
Drifter Wanderer 13
 
EducationGraduated
Merchant Academy Honors
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Arlie Withers's work ends up coming home with Arlie Withers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Failed to qualify for Star Marine (Marine).
2 22 Submitted to the draft.
2 22 Became a Scout (Explorer).
2 25 Spend several years jumping from world to world in Arlie Withers's scout ship.
3 26 Continued as Scout (Explorer).
3 29 Psychologically damaged by Arlie Withers's time in the scouts.
4 29 Became a Drifter (Wanderer).
4 32 Attacked by enemies that Arlie Withers easily defeat.
4 32 Gain Enemy if Arlie Withers don't already have one.
4 33 Forced to continue current assignment.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Continued as Drifter (Wanderer).
5 37 Attacked by enemies that Arlie Withers easily defeat.
5 37 Gain Enemy if Arlie Withers don't already have one.
6 37 Continued as Drifter (Wanderer).
6 41 Arlie Withers do not know what happened to Arlie Withers. There is a gap in Arlie Withers's memory.
7 41 Entered Merchant Academy with the Shipboard curriculum.
7 44 Study Gunner (Screen) as a hobby.
7 45 Graduated with honors.
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