Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Drafted into Marine Support |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
Arline Meyer spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Arline Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
33 |
Psychologically damaged by Arline Meyer's time in the scouts. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Study Streetwise as a hobby. |
7 |
40 |
Dropped out of the merchant academy. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Arline Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Make an unexpected connection outside Arline Meyer's normal circles. Gain a Contact. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |