Retired Scout Arline Meyer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 46 F 1 (-2) 7 (0) 1 (-2) 10 (1) 7 (0) 5 (-1)171A75
Callous
 
Skills
Astrogation 0
Athletics 0
Broker 0
Diplomat 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Language 0
Mechanic 0
Medic 0
Navigation 1
Pilot 0
Profession (Worker/Armourer) 1
Recon 1
Science (Life Sciences) 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 22
Marine Marine Support Marine01
Scout Surveyor Scout11
Scout Explorer Scout11
Drifter Barbarian 02
Merchant Merchant Marine Crewman01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Gerard Wagner Rival 0 3 3 4 Sydite (M/50)
Truman Ward Contact 3 1 1 3 Sydite (M/77)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 20 Attempted a risky adventure and was injured.
1 20 Injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Forced to continue current assignment.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Drafted into Marine Support
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Became a Marine (Marine Support) with the new title Marine.
3 28 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 28 Failed to qualify for Performer (Entertainer).
4 28 Submitted to the draft.
4 28 Became a Scout (Surveyor).
4 32 Arline Meyer spend a great deal of time on the fringes of Charted Space.
4 32 Arline Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Attempted to change assignments.
5 32 Switched to Scout (Explorer) with previous rank.
5 33 Psychologically damaged by Arline Meyer's time in the scouts.
6 33 Failed to qualify for Merchant Academy.
6 33 Switched to Drifter (Barbarian).
6 37 Offered job by a patron. Now owe him a favor.
7 37 Entered Merchant Academy with the Shipboard curriculum.
7 40 Study Streetwise as a hobby.
7 40 Dropped out of the merchant academy.
8 40 Continued as Drifter (Barbarian).
8 41 Arline Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 41 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Make an unexpected connection outside Arline Meyer's normal circles. Gain a Contact.
10 45 Aging Crisis. Owe 30,000 for medical bills.
10 45 Retired at age 45.
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