Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Aurora Ede foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Aurora Ede is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Scarred. Fully recovered. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Merchant (Free Trader). |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |