Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Rogue (Thief). |
5 |
36 |
Betrayed by a friend. One of Berdie Adams's Contacts or Allies betrays Berdie Adams, ending Berdie Adams's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Berdie Adams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Berdie Adams refused an offer of inducements to betray Berdie Adams's faith. Gain 4 enemies. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |