Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Berdie White is rewarded for Berdie White's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Berdie White befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Berdie White come into conflict with a splinter group Berdie White's own religion which maintains Berdie White's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Became a Rogue (Thief). |
4 |
31 |
A job goes wrong, forcing Berdie White to flee off-planet. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Berdie White aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
37 |
Find valuable salvage. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
39 |
Berdie White run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Returned to Believer (Missionary/Humanitarian). |
9 |
42 |
Berdie White secretly provide religious rites for a dying leader or noble, although they do not share Berdie White's faith. Gain an Ally in the family and a Rival who disagrees with Berdie White's choice. |
9 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |