Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Bertie Stone is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Barbarian). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
30 |
Made lifelong friends. Gain 3 Allies. |
4 |
33 |
Graduated. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Make an unexpected connection outside Bertie Stone's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A series of bad deals and decisions force Bertie Stone into bankruptcy. Bertie Stone salvages what Bertie Stone can. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Bertie Stone secretly provide religious rites for a dying leader or noble, although they do not share Bertie Stone's faith. Gain an Ally in the family and a Rival who disagrees with Bertie Stone's choice. |