Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Blanch Craig Blanch Craig's job. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Blanch Craig's work ends up coming home with Blanch Craig, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Imperial trade restrictions force Blanch Craig out of business. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
35 |
Blanch Craig befriend a superior in the corporation or the colony. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
Blanch Craig learn something Blanch Craig should not have – a corporate secret, a political scandal – which Blanch Craig can profit from illegally. |
7 |
40 |
Gain a criminal contact. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
42 |
Blanch Craig gain experience in a technical field as a computer operator or surveyor. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |