Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Blanch Porter do not know what happened to Blanch Porter. There is a gap in Blanch Porter's memory. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a gambling ring. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
28 |
Spend several years jumping from world to world in Blanch Porter's scout ship. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
33 |
Blanch Porter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Blanch Porter fail to help. Gain an Enemy. |
5 |
33 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
35 |
Blanch Porter's ship is damaged, and Blanch Porter have to hitch-hike Blanch Porter's way back across the stars to the nearest scout base. |
6 |
35 |
Gain 3 Contacts. Gain 1 Enemies. |
7 |
35 |
Returned to Drifter (Barbarian). |
7 |
38 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
39 |
Voluntarily left Barbarian |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |