Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
2 |
26 |
Carmela Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
On the front lines of a planetary assault and occupation. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
31 |
On the front lines of a planetary assault and occupation. |
5 |
34 |
Voluntarily left Marine Support |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Carmela Curtis's Contacts or Allies betrays Carmela Curtis, ending Carmela Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Merchant (Broker). |
6 |
39 |
A good deal ensures Carmela Curtis is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |