Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Find Ancient Technology. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Scholar (Physician). |
5 |
32 |
Assigned to work on a secret project for a patron or organisation. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Voluntarily left Physician |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Gain Enemy if Carmella Farrell don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Carmella Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Law Enforcement (Agent). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |