Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Carole Hall into bankruptcy. Carole Hall salvages what Carole Hall can. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Carole Hall's trade routes and contacts, forcing Carole Hall to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Failed to qualify for Law Enforcement (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
Carole Hall have no idea what happened to Carole Hall – they found Carole Hall's ship drifting on the fringes of friendly space. |
8 |
42 |
Became a Entertainer (Artist). |
8 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
46 |
Promoted to Entertainer (Artist) rank 1. |