Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Scarred. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Scarred. Fully recovered. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Cherry Ames secretly provide religious rites for a dying leader or noble, although they do not share Cherry Ames's faith. Gain an Ally in the family and a Rival who disagrees with Cherry Ames's choice. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Cherry Ames come into conflict with a splinter group Cherry Ames's own religion which maintains Cherry Ames's version is the wrong one. Gain 3 Rivals. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Gain Enemy if Cherry Ames don't already have one. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Cherry Ames run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Moved to a new world. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |